Owner/Operator of The BlowHole
Male Human (Ulfen)
Expert 5 Fighter 3 Rogue 4 CR 10
NN Medium Humanoid (Human)
Init +7; Senses Perception +12
AC 14, touch 14, flat-footed 10 (9d8+36)
Fort +9, Ref +9, Will +7
Defensive Abilities Bravery +1, Evasion, Trap Sense +1, Uncanny Dodge
Spd 30 ft.
Melee Dagger 7 (1d4+1/19-20/x2) and
Rapier of Puncturing 8 (1d6+1/15-20/x2) and
Sap 7 (1d6+1/20/x2) and
Unarmed Strike 7 (1d3+1/20/x2)
Special Attacks Sneak Attack +2d6
Str 13, Dex 16, Con 15, Int 12, Wis 13, Cha 13
Base Atk +9; CMB +12; CMD 24
Feats Agile Maneuvers, Careful Speaker, Dodge, Great Fortitude, Improved Critical: Rapier, Improved Initiative, Master Craftsman: Profession (Brewer), Rogue Weapon Proficiencies, Skill Focus: Profession (Brewer), Toughness +12, Weapon Finesse, Weapon Focus: Rapier
Skills Appraise +10, Bluff +13, Climb +7, Diplomacy +5, Disable Device +9, Escape Artist +7, Handle Animal +6, Intimidate +6, Knowledge (Local) +14, Linguistics +9, Perception +12, Perform (Oratory) +9, Profession (Barkeep) +13, Profession (Brewer) +24, Ride +8, Sense Motive +10, Sleight of Hand +10, Stealth +8, Swim +12
Languages Common, Dwarven, Elven, Gnome, Halfling, Jistka, Osiriani, Skald
SQ Armor Training 1 (Ex), Stunstone, Trapfinding +2
Combat Gear Dagger, Rapier of Puncturing, Sap; Other Gear Amulet of Proof against Detection and Location, Cloak of the Manta Ray, Potion of Sanctuary, Stunstone
Agile Maneuvers Use DEX instead of STR for CMB
Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Bravery +1 (Ex) +1 Will save vs. Fear
Careful Speaker +2 bonus on some Bluff checks and some Will saves
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Master Craftsman: Profession (Brewer) +2 to the selected craft skill, its ranks count as caster level for Craft Magic Arms and Armor and Craft Wondrous.
Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.
Stunstone This naturally occurring, glowing purple crystal can be thrown as a ranged attack with a range increment of 20 feet. When it strikes a target or hard surface (or is struck hard), the crystal shatters in a burst of sound and light. Every creature in a 10-foot-radius spread is outlined in faerie fire, takes 1d8 points of sonic damage, and must make a DC 13 Fortitude save or be stunned for 1 round.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +2 +2 to find or disable traps.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.
A proud brewer, Murtlog loves to fill his alehouse with happy customers wanting more of his Blow Me Down Ale.